showing 3 games
name | publisher(developer) | year arrow_downward | description | |
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SimCity | Nintendo (Intelligent Systems) | 1991 | Start with a fledgling town (you name it yourself) and build it into a metropolis. Or, take on the challenge of rescuing a city overwhelmed with problems. Either way, taxes, zoning, crime, transportation, education, fire control, and other critical issues are in your hands. Time is passing, and every decision you make has a future consequence. Your assistant, Dr. Wright, can help you make the right decisions. Just ask! Surprise catastrophies also threaten your growing city--fire, earthquakes, airplane crashes, even a giant Koopa who has a nose for industrial pollution! Will you build the ideal city? Or will disgruntled citizens leave you with a ghost town?*** [32]***Japanese version [32]*** [29]*** [27]***SimCity is the first majorly popular simulation game, building on precursors such as Populous. The player must take control of a city or build his own from scratch, balancing new construction while funding public services to keep citizens happy. A number of natural disasters, including floods, earthquakes, and radioactive monster attacks(!), can throw a wrench into the works. Upon its release on the SNES, a whole new segment of gamers was exposed to its complex yet addicting gameplay that PC gamers were already hooked on. A few changes were made for the console port, such as the addition of gifts from the community, changing seasons, new scenarios, and an advisor known as Dr. Wright. [Jacquismo] | labelimagesubject |
SimCity 2000 | Hal;Imagineer;Maxis (Black Pearl Software) | 1995 | labelimageminimize | |
SimCity Jr. | Imagineer | 1996 | labelimageminimize |